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Grand Theft Auto 6 30-minute teaser debuts on Netflix
Take-Two Interactive and Rockstar Games' Grand Theft Auto 6 extended gameplay debut is now live on Netflix . Read more
02CookieRun: Crumble surpasses $14.3m revenue ahead of first major update
CookieRun: Crumble has surpassed 2.5 million players and KRW 20 billion ($14.3m) in revenue following its global launch. Developer Devsisters said 40% of the game's revenue was generated outside Korea. The US is currently the top-grossing market outside Korea. ... [ MORE ]
03Overwatch Rush to soft launch in Indonesia, Malaysia and the Philippines
Blizzard Entertainment has revealed that Overwatch Rush will begin its soft launch in Indonesia on August 31st before rolling out to Malaysia and the Philippines in the following days. The staged release will allow Blizzard to test, learn and optimise the game before expanding its availability. ... [ MORE ]
04Make it Meme’s expansion from web game to mobile app: "Frankly, our players made this decision for us a long time ago"
Multiplayer party game Make it Meme has been operating on the web since the depths of the pandemic, turning meme creation into a game mechanic popular with Gen Z. Since 2021, it has amassed more than 600 million games played. Now, five years after launch, the web title is expanding into a mobile app. ... [ MORE ]
05Naphora Games enters soft launch with three mobile titles
Naphora Games Group has entered soft launch with three original mobile games following a studio rebuild over the past year. The Riyadh-based company has launched Content Creator Mansion, Arototo and Grapplo worldwide on Google Play, spanning the idle tycoon, puzzle and endless runner genres. ... [ MORE ]
06Ustwo Games chair María Sayans wins Mobile Legend at the Pocket Gamer Mobile Games Awards 2026
María Sayans has won the Mobile Legend award at the Pocket Gamer Mobile Games Awards 2026 in association with Samsung Gaming Hub. As part of its commitment to celebrating mobile game makers from around the globe, PocketGamer.biz hosted this year’s awards ceremony in Cologne during Gamescom week, recognising the creators, developers and industry leaders shaping mobile games in 2026. ... [ MORE ]
07Ananta sets January 2027 launch date as pre-registration passes 17m
NetEase Games and Naked Rain have announced that the free-to-play open-world RPG Ananta will launch worldwide on January 15th, 2027. Ananta is being developed by Naked Rain, which operates studios in Hangzhou and Montreal and has experience working on free-to-play games and cross-platform development. ... [ MORE ]
08Thatgamecompany launches new publishing label
Journey developer thatgamecompany has launched thatgamepublisher (TGP), a new publishing label focused on emotionally ambitious games. The label will support developers using interactivity to expand what games can make people feel across borders, generations and cultures. ... [ MORE ]
09Star Stable Entertainment lays off 20% of staff
Nordisk Games-owned developer Star Stable Entertainment has laid off approximately 20% of staff. In a statement, interim CEO James Watkins said the move was necessary to secure the long-term future of the company. ... [ MORE ]
10LEGO Digital Play acquires Space Ape spinout Offroad Games
LEGO Digital Play has acquired Offroad Games, a mobile game studio founded by a team of former Space Ape Games employees. Offroad Games took to LinkedIn to share the news, saying it has joined LEGO Digital Play and that the move opens an "incredibly exciting new chapter" for the studio. ... [ MORE ]
11Gamescom 2026: The Mobile Mavens discuss rising competition, the indie opportunity and the changing face of games
Gamescom 2026 welcomed 368,000 visitors from 131 countries, as the event continued to expand its international footprint this year. Across the show floor, industry professionals gathered for one of the biggest events on the global games calendar and there was plenty to see and discuss throughout the week. PocketGamer.biz was on the ground throughout the event and you can read our own takeaways. ... [ MORE ]
12Pixel Gun 2 launches after original crossed 300 million downloads
More than a decade on from the release of Pixel Gun 3D, Lightmap and Cubic Games have partnered again to launch Pixel Gun 2 on iOS and Android. The sequel follows more than a decade after its forebear’s 2013 release - a hit first-person shooter that has achieved more than 300 million downloads across platforms. ... [ MORE ]
13South Korea's games industry targets expansion with Gamescom and ChinaJoy presence
South Korea is one of the world’s largest mobile games markets, which AppMagic estimates generated $4.5 billion across the App Store and Google Play from in 2025. That puts it as the fourth most lucrative country for in-app spending. It’s been dominated by local players including NCSoft, Kakao Korp, Netmarble and Nexon. The latter has its HQ in Japan, but its roots are firmly based in South Korea. In fact, the Korea Game Society expressed its concerns over the rumoured Tencent acquisition of the company last year. ... [ MORE ]
14Sega cancelled its "risky" Super Game project as it "would have to grow enormously to match the scale of the service"
Sega cancelled its live-service Super Game initiative earlier this year as "taking on this challenge at this time would be too risky." Read more
15Creative Velocity and Player Intelligence Reshape Mobile Game Marketing in H1 2026
SocialPeta, Playio, and Funtap Games have released the 2026 Global Mobile Game & AI Marketing Insights, examining the biggest changes in mobile game advertising during the first half of the year. The report combines SocialPeta’s global advertising intelligence, Playio’s first-party player behavior data, and Funtap Games’ publishing experience. Its central finding is that AI delivers […]
16China games market surpasses $50bn for the first time as player base is forecast to hit 769m by 2030
China’s video game market generated $51.8 billion in 2025, up 5.4% year-over-year to surpassing the $50bn mark for the first time. That’s according to a new report from Niko Partners, which forecasts China’s games market will grow another 4% in 2026 to $53.9bn before reaching $59.8bn by 2030, representing a five-year CAGR of 2.9%. ... [ MORE ]